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Pokemon Pinball - Gameboy Color

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Faster ball upgrade
-------------------
Press Left to move the light when the Pokeball hits the first three
lights at the top. It can also be moved by pressing A.
Moving Pokemon in Pokedex
-------------------------
Select an unevolved or basic Pokemon, then press Start to watch it
move in the Pokedex. Note: This trick only works when the game is
played in a Game Boy Color system.
Pokedex record
--------------
Enter the Pokedex and press Select to view how many Pokemon have been
obtained and seen. The ones you have seen in your Pokedex are shadows.
Hint: Reset high scores
-----------------------
The instruction manual that comes with the game contains an error.
The correct way to reset the high scores data is as follows. Press B at
the title screen to enter the high scores table. Press Up + Select.
The "Delete Data?" message will appear. Press A to reset the high scores
to the presets, or press B to cancel and return to the high scores table.
Hint: Tilts
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Press Down to right tilt, B to left tilt, or Select to up tilt.
Hint: Extra ball
----------------
To get a extra ball, get Pikachu to shock the ball twenty to thirty times.
To make it easier, try to get "Double Pikachu".
Hint: Unlimited balls
---------------------
To keep your ball from dropping, repeatedly tilt the table as the ball starts
to fall down the hole. If done correctly, the ball should pop back out.
Hint: Great, Ultra, and Master Balls
------------------------------------
To get a Great, Ultra, or a Master ball, light up the three lights at the top
of either table. You do this by touching the small rectangles directly under
the lights. The lights can be moved by pressing A. You can go through the same
rectangle and still go from a Great Ball to an Ultra Ball to a Master Ball.
Hint: Recommended controls
--------------------------
Set the game controls to the following effective and practical configuration.
A: Right flipper
B: Left flipper
Up: Tilt/bump table up
Left: Tilt/bump table left
Right: Tile/bump table left
Hint: Bonus levels
------------------
Bonus levels are unlocked by capturing three Pokemon in the same location
without getting a "Game Over" screen or changing to a different location
before returning. If this is accomplished a hole marked "Go To Bonus" will
. Enter the hole to reach the bonus level. The Red pinball machine has a
Diglett's Cave bonus level, and the and blue pinball machine has a Meowth's
House bonus level.
Hint: Fast bonus round
-----------------------
To get to a bonus round quickly, on either field catch one Pokemon.
This may take some patience. On the red field, wait for Ditto to move
and on the blue field wait for the arrow to point to Slowbro. When this happens,
shoot the ball into the hole on the red filed. On the blue field, shoot the ball
into Slowbro's mouth. Choose to evolve the Pokemon you have caught.
When you are done evolving it, shoot the ball into the hole that appeared
when you evolved your Pokemon. Note: You must evolve your Pokemon to do this
trick. You also have to get the ball in the hole if you want to go to the
bonus round.
Hint: Double Cave prizes
------------------------
Light up the letters C, A, V, and E to unlock the Cave bonus, but do not enter.
Light up the same letters again, then enter the Cave to collect double the
amount of prizes. For example, when you get the ball saver bonus will be for
60 seconds instead of 30 seconds.
Hint: Easy Cave bonus
---------------------
Charge up Pikachu's kickback by doing a loop-de-loop around the outside of the
board. It should start a spinner, which will charge Pikachu. Then, when the ball
falls down to the bottom of the screen and bumps Pikachu, he will do a Pikachu
kickback. At this time, flip the flippers so that the blank spot is over Pikachu's
head. You have to be quick so that the ball will go through the blank spot.
When the ball launches on the Blue table, do absolutely nothing. The ball will
go in the third cave slot. If you have a ball saver, just do this four times
to get an easy cave bonus.
Hint: Mew
---------
Mew is a bonus character that is worth a lot of points. In red, go to the Digglett,
Gengar, and Mewtwo Stages, then do that again. In blue, go to Meowth, Seel,
Mewtwo Stages twice. Go to Indigo Plateau in map mode. Go into a get mode to have
a 6% chance of Mew appearing. Hit the Mew with the Pokeball for the bonus points.
After playing the Mewtwo bonus stage three times, try to go to the Indigo Plateau.
Mew will appear there. Although you can see him. you still have to attack him over
50 times before he will be captured.
Hint: Zapdos
------------
To get Zapdos, the legendary bird of thunder, go to Lavendar Town on the Red game
board. Make sure all of the arrows to the right loop are lit up and none are
blinking. To light them up, shoot the Pokeball through the right loop. Then, shoot
the Pokeball into Bellsprout's mouth to have a good chance to find Zapdos.
Once in the stage, hit Mewtwo as much as possible. If he is hit enough times,
he will stop creating the balls. When this happens, you can hit him three more
times to clear the stage. However, do not do this, since it will start the cycle
over again. By leaving the Mewtwo stage uncleared, you may keep returning to it
and get higher scores.
Hint: Special stages
--------------------
In order to get a special stage you have to catch three Pokemon in one place.
For example, if you catch Pikachu, Pidgey, and another Pidgey in Viridian forest,
without getting a "game over", or switching to somewhere then back again, a hole
marked "Go To BONUS" will appear. Enter and you will be in the stage. The Red
field Bonus Stage is Diglett's Cave and the Blue field Bonus Stage is Meowth's
House.
Hint: Getting all of Eevee's evolved forms easily
-------------------------------------------------
First, capture an Eevee. Then in the evolution stage, hit one of the arrows and
reveal either a Thunder Stone, Fire Stone, or Water Stone. If you get a stone
you do not need, allow the time to expire and repeat the process until a desired
stone is obtained. This is an easier than resetting the game or catching many
Eevees because of their rarity.
Hint: Getting past the Cloysters or Voltorbs
--------------------------------------------
If you caught in the Cloysters or Voltorbs, hold B + Down to fall through.
Hint: Evolve Pokemon in the red field
-------------------------------------
Shoot the Pokeball through the left outside loop. Each time it passes through
the loop, one evolution arrow will light. When all three arrows are lit, shoot
the ball into the Evolution cave. Then, choose the Pokemon to be evolved.
For example, if you choose Shellder, make the Pokeball hit all three Water
Stones, then shoot the ball into the hole in the middle of the field.
Try the following trick if you are having trouble hitting the ball up the outer
left loop four times. Whenever the ball is initially released into the field
(when a new ball is sent or your ball is saved), the ball will bounce up near
the edge of the right flipper. While the ball is in limbo, press Down to shake
the field left four times: once while the ball is rising, at its peak, and twice
on the way down. Hit the ball with the right flipper as soon as it is in range.
The tip of the flipper will strike the ball and it will always go up the outer
left loop. Another way is to stop the ball and hold it with the left flipper up.
The ball will spin counter-clockwise while it is still.
Now, release and immediately hit the left flipper. The ball should roll a pixel
or two down the flipper before shooting straight up the Evolution Lane.
Hint: Evolve Pokemon in the blue field
------------------------