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Call Of Duty - Modern Warfare 2 - PlayStation 3

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Museum bonus level:
-------------------
Successfully complete the game to unlock the Museum bonus level. Go to the
single player missions, select the new "Museum" mission at the bottom, and
choose a difficulty. When the level begins, it is recommended you first study
the layout. Get two weapons, and max out your ammunition through the crates
supplied. Go to the desks by the entrance to the rooms. On the desks there is a
red bell that is labeled "Don't Press". Once you press this button, enemies will
begin coming to life in one room area at a time. About thirty people (all
characters from the game) will try to kill you. You will hear a sound once that
wave is completed. There are two waves of kills needed to complete it. Note:
There are three rooms, one of which nothing happens in. Do not bother shooting
anyone prior to using the bell, as it will not count.


Extra Custom Class slots:
-------------------------
Reach Level 70 in Multiplayer mode to unlock Prestige mode. Reach the indicated
Prestige level to unlock the corresponding Custom Class slot.

Sixth Custom Class slot: First Prestige
Seventh Custom Class slot: Second Prestige
Eighth Custom Class slot: Fourth Prestige
Ninth Custom Class slot: Seventh Prestige
Tenth Custom Class slot: Tenth Prestige


Professional perks:
-------------------
Successfully complete the indicated task to unlock the corresponding
Professional perk:

Bling Pro: Get 200 kills while using a weapon with two attachments. Its effect
is two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy Killstreak rewards while using the
Cold-Blooded perk. Its effect is undetectable by UAV, air support, sentries,
and thermal imaging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills while using the Commando perk. Its effect is
increased melee distance and no falling damage.
Danger Close Pro: Get 100 kills with explosives while using the Danger Close
perk. Its effect is increased explosive weapon damage and extra air support
damage.
Hardline Pro: Get 40 Killstreaks while using the Hardline perk. Its effect is
that Killstreak rewards require one less kill and Deathstreak rewards require
one less death.
Lightweight Pro: Run 30 Miles while using the Lightweight perk. Its effect is
move faster and quick aim after sprinting.
Marathon Pro: Run 26 Miles while using the Marathon perk. Its effect is
unlimited sprint and climb obstacles faster.
Ninja Pro: Get 50 close range kills while using the Ninja perk. Its effect is
invisible to heartbeat sensors and silent footsteps.
Scavenger Pro: Resupply 100 times while using the Scavenger perk. Its effect
is resupply from dead enemies and extra magazines.
Scrambler Pro: Get 50 close range kills while using the Scrambler perk. Its
effect is jam enemy radar near you and delay enemy claymore explosions.
Sitrep Pro: Destroy 120 detected explosives or tactical insertions while using
the Sitrep perk. Its effect is detect enemy explosives and tactical insertions
and louder enemy footsteps.
Sleight Of Hand Pro: Get 120 kills while using the Sleight Of Hand perk. Its
effect is faster reloading and aiming.
Steady Aim Pro: Get 80 hip fire kills while using the Steady Aim perk. Its
effect is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills while using the Stopping Power perk. Its
effect is extra bullet damage and extra damage to enemy vehicles.


Intel locations:
----------------
Search the indicated locations to find all 45 Intel laptops:

Act I: S.S.D.D.
1. The Intel is under the watch tower, straight across from the entrance to
the obstacle course.
Act I: Team Player
2. The Intel is in a classroom. Someone will announce "I think I saw one go in
that classroom", and your team will go in. It is on the right wall as you
enter, on a desk by the barrels.
3. As you exit the school, it is on a crate directly outside, next to a taxi.
Act I: Cliffhanger
4. Directly in front of you when Soap tells you to go ahead alone is a guard
tower. Go up the ladder to find the Intel on the catwalk.
5. When you are about to enter the building with Soap, go to the previous
building in the alley where the Jet is inside the hanger. Break out the window
to find the Intel inside.
6. During the snowmobile sequence, when you are approximately 1850m from the
finish, stop. Look for a small wooden fence surrounding some trees in the
middle of the path in front of you, and a small wooden building up a hill to
the right. The Intel is on the ground inside the fenced area with trees. Just
run over the Intel to pick it up.
Act I: Takedown
7. Using the map, go towards the south-west corner when you enter the favela.
You should find a motorcycle leaning against a building. In front of it, there
is a building with an angled wall and a large window in the wall. Go through
the door to the right of that window to find the Intel inside.
8. When you go through the alley and see the building with the ladder on the
wall, go up it and through the door. The Intel is on a table inside.
9. Directly across from the previous Intel is a building with a small set of
wooden stairs. There are a few guys inside you have to kill. The Intel is
inside the building on a nightstand next to the bed.
10. Towards the end of the chase, off an alley, go in the building on the
right side of the path. Go downstairs to find the Intel between two beds.
Act II: Wolverines!
11. The Intel is on the counter in the gas station after you go through the
alley.
12. The Intel is inside CRB Financial (across from Nate's Restaurant), near
the front door, under a sign labeled "Online Banking".
13. The Intel is on a table inside Taco To Go. Enter the building through the
blown up corner.
14. The Intel is inside a dumpster (in a small brick enclosure) on the east
side of Burger Town. It is visible from the Burger Town roof ladder.
Act II: The Hornet's Nest
15. Near the beginning, after you move forward from the first building, go
inside the house to the right of where Soap stops in the road (there is a blue
car in the garage). Go past the blue car and into the kitchen to find the
Intel on the table.
16. After clearing the small lot (has a bunch of appliances and cars), instead
of going right up the stairs between buildings, go left around the three-story
house (floors are colored red, yellow, red), and look in the little hut
attached to its side to find the Intel on some barrels.
17. As you move up the sloped street, there is a blue car on the right side of
the street. In the building on that side is the Intel up on the second floor
on the table.
18. When you enter the last open lot and are supposed to go up on the roof,
turn to the right, and look in the window behind the goal fence to find the
Intel inside a window.
Act II: Exodus
19. In the apartment office, near where the enemies are first repelling in
from a chopper. It has red walls and blue curtains inside. The Intel is on the
desk.
20. In the right-side building of the structure that forms an arch over the
road (has toll booths), on a desk directly to the right as you enter.
21. After you cross the bridge, go into the second house on the right side of
the street. Enter from the front door, then go to your right and up the
stairs. The Intel is on a yellow couch above those stairs.
Act II: The Only Easy Day... Was Yesterday
22. In the room before you go back outside (shortly after breachi