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Driver - PC

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Create or edit a driver in build mode. Then, enter one of the following
driver names at the make a license screen to activate the cheat function:

RESULT NAME
-------------------------------------------------------
Rocket car - FLYSKYHGH
Reversed Rocket Racer Run track - LNFRRRM
Turbo mode - FSTFRWRD
Maintain speed off track - NSLWJ
All pick-ups are always at maximum - MXPMX
All pick-ups are grapple - RPCRNLY
All pick-ups are green (Fast-forward) - PGLLGRN
All pick-ups are yellow (Oil) - PGLLYLL
All pick-ups are red (Bombs) - PGLLRD
No driver - NDRVR
No wheels - NWHLS
No chassis - NCHSSS
Disable all cheats - NMRCHTS


CheatCodes:
----------



Go to the driving game section then get a high score. Enter the cheats.
Note: You cannot access any high scores achieved in the driving games when
cheats are enabled.

Effect Name
--------------------------------------
Fast cars - NJW280172
No police - WAC271074
Invincibility - RUS3L
Credits - TMR30086
Start as wanted person - ANJW16696
Overhead view - N3WJ0rk
Skip interviews - P7ttyRz
Take a ride mode car select - We4rrqdz
Invisible - rallyhard
Unlock all cheats - SSHELLY


Hint:
-----


Get the red car (Jaguar I think) turn on railroad cops, have them ram you out on
the miami beach side (east) get linded up just right, and your on your way to 446
MPH.


Hint:
-----


Go onto carnage mode in Driving games and complete the carnage game. when your time
has run out save your replay. now back to the main menu and then watch the replay.
Take a drive and any car you hit will be sent over the horizon, inclusing cops.


Unlock all cheats (hack):
-------------------------


To get all cheats edit the file DRIVER\DATA\MLADDER.DML (WARNING- BACKUP that file
first so if you mess it up you can still play the game) delete everything above
"#President render RENDER 70" except the header. Then start the game as normal
choose a new game and credits will come up along with a video to the left.
Press ESC and goto cheats and there they are.


Hint:
-----



I find how to go to 300+ miles per hour. Choose the Jaguar or other superfast cars
and choose from the cheat menu SuperFast cars. Start the game and go to an alone
street and accelerate using Control Cruise and burn out, in just a few seconds the
front of the car shoud be up and you will loose control of the car.
If you mantain the car steigt at the beganining you shoud reach the 300+ miles.


I've just found out, how to go 227 Mph:
---------------------------------------



In cheatmenu choose superfast cars and freightrain. Then go with any car to New
York, to the longest street through all the city. Then, at 100-120 use Cruice
control and at about 200 use burn-out as well. Than you can reach 227 Mph easily.


Easy getaway:
-------------
When you are wanted and you see a cop in front of you, drive up behind him. He
will see you in his rear-view mirror and turn around to try to get you. If timed
correctly, you can try to get the cop to crash into a tree or obstacle to get a
great opportunity to get away.


complete the Training mission:
------------------------------
Can't complete the Training mission in Driver for the PC, but want to play the
game? Easy. Make a copy of the file DRIVER\DATA\MLADDER.DML first! Edit the
DRIVER\DATA\MLADDER.DML file in Notepad or a similar text editor.

-=Remove the two lines=-

INTERVIEW
QUITONFAIL

Save the file, then you can start Driver and go straight to the missions!


GameTip:
--------


An easy way too get a head start on a cop chace is when you come up behind a cop
he can see you from his mirror and when he see you doing something wrong he will
turn around like a U turn to try to catch you, so when you come up behind a cop
look for a tree or pool and then do a vilation on the side the pool or tree is
on so when he turns to get you he will crash into it.


Game Hints:
-----------
* Whenever possible, drive on the sidewalks. It'll keep the cops off you, and
you won't have to worry about oncoming traffic. When driving in San Francisco,
use the cable cars to lose the cops; they'll often slam into each other.

* Keep an eye out for alleys and parking garages--these are great places to
lose the police.


Bonus city:
-----------
Successfully complete the game once to unlock a hidden city.


Unlimited damage:
-----------------
Take out the following lines:

EnablePlayerDamage
MaxPlayerDamage 24576 file://( 0 ->4096*6 is range)


Unlimited time:
----------------
Take out the following lines:

DebugInfo 1
file://TimePlayer
Countdown 70 file://UK 60 seconds USA 70 seconds


Change the weather:
-------------------
Add any combination of these in a space following the "FelonyBarId 195" line:

Night
Raining
Lightning
Dusk

Snowing (doesn't seem to do anything, but loads as a valid argument).


Change your car:
----------------
Replace the "0" (zero) in "PlayerCarType 0" to one of the following numbers:

0 - Original Car
1 - Crew Cab Pickup
2 - "Luxury"/Pimp Coupe
3 - Sports Coupe
4 - Camaro? (Fast)
5 - Toronado
6 - Nova?
7 - Cadillac Sedan
8 - Bonneville?
9 - Chevelle?
10 - L.A.P.D. Caprice Cruiser (Horn activates lights and siren)
11 - Cadillac? Coupe
12 - Firebird/Camaro Z28
13 - Taxi
14 - Cadillac Sedan
15 - Error - Do not use
16 - Jaguar (CrazyFast: 170+)
17 - '55 Thunderbird (CrazyFast)


Disable the "Lose The Tail" mission:
------------------------------------
Delete or comment out the following lines (Note: These are scattered throughout
the file, with important stuff in-between, so don't just delete everything!):

SetMaximumCops 0
Cops_off
Cop_Respawn 65000

Cops_Immortal 0

//SpawnCops 1, 3067, 45609, 441019
AddCivCar 9,0,1,0,3067, 45609, 441019

ForceFelonyRating 1

InformPlayerById 5,103

Set Objective 2

MustBeHidden 1 //Must arrive at drop off point without a tail
NeedToLoseTail 1
OuterRadius 1000000

WaitForObjectiveComplete

Cops_off
InformPlayerById 5,3
StopTimer
wait 2
MissionEnd

Disabling the Lose The Tail will enable "prowling" cops. Set the number of cops
you wish to have chasing you by changing the number in the line "SetMaximumCops 1"
(I find three is a pretty good number), or disable cops by changing "Cops_on" to
"Cops_off".

You can also add the line: "CopWipeOutDamage 7000" to set the amount of damage it
takes to destroy a Cop Cruiser (If this line is not present, it takes about one
solid head-on crash to destroy a cop).


Place a "trigger cop":
----------------------
Allows you to drive freely without -any- cop intervention until activated. To enable
this, do -not- delete the line:

"AddCivCar 9,0,1,0,3067, 45609, 441019"

This will cause an unactive police cruiser to be placed directly behind your starting
position, who will remain inactive unless provoked, thereby activating -all- of the
cops.


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