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Fallout - PC

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Unlimited turns:
----------------
Enter combat mode. Pick up some ammo for a gun and put it into your hands. Edge towards
an enemy and click on target to shoot him. Instead of dying he'll mutter some abuse at
you then, as if by magic, you'll have unlimited turns.


Earn 1000 experience without killing anything:
----------------------------------------------
After killing the Deathclaws (including Mother Deathclaw and the eggs), return to the
Gun Runners. Speak to the guard at the bridge (you want to speak with Gabriel), then go
to Gabriel. Ask for weapons and ammo (as a reward for killing off the Deathclaws) and
you'll get 1000 experience points Ð and your Karma will go up one point! Head back to
the Deathclaw warehouse, then back to the Gun Runner's place and do it all again. Bingo,
a thousand more! Keep doing this for loads of experience.


Infinite money:
---------------
In Junktown go to Doc Morbid's basement and uncover his dead body scheme. Go to hub,

speech and barter levels are higher, talk to him again saying you have no more expenses

and tell him you have more expenses. Ask for the same amount. Keep on going until you've
got as much money as you want.


Hint:
-----



There is a simpler way of getting Dogmeat to join. As you probably heard, his owner
used to be someone dressed all in black (He got tossed off a roof when challenging
Gizmo). So equip your leather jacket as armor and he will come running towards you as
soon as you're in his field of vision and you just savedyour cash for ammo;)


Hint:
-----



The water chip is in the sewers under necropolis(sort of). Find the zombie in the
sewers he will ask you not to shoot him DONT he will help you . Get the parts from
the sewers to fix the water pump ,THEN AND ONLY THEN SHOULD YOU TAKE THE WATER CHIP.
It is located in the back room of the pump house ,go down the sewer follow the
tunnles to an abandoned vault, fight your way to the elevator , on the third floor
you will find a computer that is functional go to it click on it with your arrow
and you've got it.Don't get to excited the game isnt over.


Censored Comments:
------------------
Hold Shift during the credits for some V-Chip comments from the game's designers.


Turbo Plasma Rafle and Hardened Power Armor:
--------------------------------------------
To get a turbo plasma rifle, go to boneyard (after you have got the missing parts
from the dead body)and talk to smitty in the first house where you can see a man
through a hole in the ceiling and he give you a turbo plasma rifle. You must have
a plasma rifle before talkingto Smitty. To get Hardened Power Armor talk to the man
in the white lab coat in front of the house and farm when you have power armor. He
will ask you to go to the hub and get a book. Get the book and talk to him he will
give hardened power armor.


Where to get NPC's :
--------------------
Ian is in shady sands talk to him and he will join if your speech skill is
high enough or give him 100 caps. Tycho and Dogmeat are in junktown. To get
Tycho go to the bar in the evening and he will join you if your speech skill
is high enough. To get Dogmeat go to the third part of the town and give
him an iguana on a stick. You can get iguana on a stick in the crash hotel
in the fridge.Tandi is in Raider Camp. To get her go to Shady Sands, talk
to the gaurd on the left of the door and she will say Tandi has been
captured. This is a bug. If you come back later Tandi will be kidnapped
and will be at the Raider Base. At the Raider Base talk to the leader.
You can trade for her or fight for her. Katja is in Boneyard. Talk to her
and she will join you.


Hint for Fallout: A Post Nuclear Adventure:
-------------------------------------------


To get unlimited money, go to Killian's Darkwater store at 6:00 and enter
his room. Crack his safe, grab the guns and stuff in the bookcase then steal
Killian's stuff. Save then load the game, check Killian's inventory. There
will be more stuff!!! Steal them all!!! Repeat if you want. And remember if
you can't carry anymore, get out of the room, rest until 8:00, talk to
Killian and sell them all!!!


Gun classifications:
--------------------
Small guns covers rifles and machine guns, not just pistols. Big guns only
covers minigun, flamethrower, and rocket launcher size weapons.


Mutant vat torture:
-------------------
Bring an NPC through the mutant vats from the watershed mutant in Necropolis.
Load him up with your weapons, armor, stimpacks (save 5-10 in your inventory),
and ammo, but do not bring everything. When Harry takes you to the vats and
the torture begins, use the stimpacks in inventory to heal in between the
torture sessions. Take your items back from the NPC after returning to your
room.


Bartering:
----------
Create a character with good barter skills, and upgrade them whenever you
level up. When bartering with someone, you can easily trade back and forth
the same item. Empty them of all their items if you desire, leaving them with
1 cap. This works with everyone with a lower barter skill than you. The best
person to do this with is the dwarven man with the gunrunners, especially
considering the "Weight glitch". Basically, you can say to someone: "Swap my
stimpak for your identical stimpak and all your money." It takes a while,
but you can leave the gunrunner trader with just his (regenerating) caps,
and keep swapping items around to get more.


Plastic explosives:
-------------------
Plant a plastic explosive on someone, then click on your pip boy. Click on the
little bell and rest for one or two hour. When the plastic explosive blows up,
all their items will be on the floor, but you will not go in combat mode and
the person will still be alive.


Credit comments:
----------------
Hold [Shift] during the credit sequence to hear comments from the development
team.


Alternate desktop icon:
-----------------------
Create a shortcut to the game on the Windows 95/98 desktop. Then, use the
Settings/Control Panel/Display/Effects options to turn on "Large icons".
The desktop icon for the game will turn into a new graphic.


Good conversation results:
--------------------------
If there is a chance that a conversation may randomly not go too well (for example,
if the roll against your Speech skill fails), simply save before talking to the
person and keep going until the conversation goes favorably. This also works well
when you are lockpicking or detecting traps on something tricky.


Building skills:
----------------
In the Hub, there is a library where you can buy books to increase your Repair,
Science, First Aid, Outdoorsman, and Small Weapons skills. These books can be
expensive. Use the following trick to make them free:

1. Make sure your character has a good Steal skill (50%+)
2. Go to the Librarian, Mrs. Staple, and use your Steal skill on her.
3. Steal her Desert Eagle.
4. Trade it back to her for books.
5. Repeat steps 2 through 4 as necessary.

Note: Your skills will eventually bottom out, at about the 90% mark. Upon reaching
this amount, each time you try to read a book it will tell you that you failed to
learn anything new. Also, you may want to do this after you get the Water Chip, as
reading a book eats up time.


233 pistol:
-----------
Help the man in the falling down building towards the south of the Hub marketplace.
Once the raiders are dead, he gives you the .233 pistol, one of the best pistol
in the game.