Web Analytics Made Easy - Statcounter

Gore - Ultimate Soldier - PC

   0-9   A   B   C   D   E   F   G   H   I   J   K   L   M   N   O   P   Q   R   S   T   U   V   W   X   Y   Z All

1st bring up the console press ~ or on the menu then type "remoteadmin 1" put
that in the console then type "login developer" press enter then use the
following cheats note; cheats MUST be entered in console note:0 is a zero.

cheats: what cheat does:
---------------------------
god 0 = cant die
fly 0 = u can fly
noclip 0 = no fly mode
uammo 0 = full ammo
give_all = all weapons

s. You should then be able to
login as developer and activate the cheats.

Code Result
----------------------------------------------------
FLY 0/1 - Fly Mode
GOD 0/1 - God Mode
NOCLIP 0/1 - No Clipping
UAMMO 0/1 - Unlimited Ammo
GIVE_ALL - All Weapons & Ammo
ENABLE COUNTER - Show Framerate
ENABLE CROSSHAIR - Show Crosshair
ROTATE CROSSHAIR - Select Next Crosshair
LOADSCENARIO("UMC_SPSCENARIO1","Levelname") - Load Level "Levelname"


Level Names:
------------
Click the "Next" icon to start the new level:

bootcamp
cube
vertigo
brooklynsp
illegal
station
warehousesp
tucson
border
mansion
house
haunted
temple
gothic
space
plant
deadend

NOTE 1: This must be done in the following way or the level will not
be playable:

1) Start a new single-player game.
2) After the Bootcamp level loads, do not click the "Next" button.
3) Call up the console and enter the above LOGIN and LOADSCENARIO cheats.
4) When the loading is finished, the console will disappear.
5) Click the "next" button and the level will start.

NOTE 2: Another way to start at any level is to edit the file UMCGAME.LGS
in the GORERULES folder under the game install folder. Be sure to backup
this file first. Simply delete all of the mission desciptions before the
one at which you wish to start and save the file. Each description will
look similar to this:


Mission1:
---------
spawnCode("UMC_Mission0")
displayPage("umc_m1")
loadScenario("UMC_SPScenario1","bootcamp")
displayPage("next")
pause()
selectPlayer("player")
playScenario()
displayPage("mission_complete")
hidePage("mission_bootcamp01")
pause(4)
debugPause()

There is no need to renumber the remaining mission descriptions.
Now run the game and start a new single-player game. The game will
load the first mission description it finds in the edited file.