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Harry Potter and the Chamber of Secrets - PC

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Debug mode:
-----------


To activate a debug mode in Harry Potter and chamber of secret you need to go
to your Harry Potter game directory and then open \system folder. There you can
find a file named as game.ini open it and search for a title like this.

[HGame.HPConsole]
bDebugMode=False
RootWindow=UWindow.UWindowRootWindow
MouseScale=0.6
ShowDesktop=False
bShowConsole=False
UWindowKey=IK_None

At first line put bDebugmode = true. This will activate a debug mode in game.
to use game console you can change an option of bshowconsole from false to true.
after this save file and start the game. Now you can use cheat on game. For
swiching level push F4 or you can Do every thing! ( use Harry potter 1 cheat).
You can activate console in other way by editing "default.ini" and search for
something like this

[HGame.HPConsole]
bDebugMode=False

and change option of bdebugmode from false to true!!!!


Hint:
-----



In the last round when you have to face the heir of the chamber and the
snake you will have to fight with him. You will be given a sword.
Just press your wand button and get ready . When you realize that the
snake is going to attack you then release the wand button. In the same
way in the second secisson when the snake is about to throw the poison
at you just release the wand button and he will recieve the hit.
Good luck.


Less damage:
------------


This procedure involves editing a game file; create a backup
copy of the file before proceeding. Use a text editor to edit the
"defuser.ini" file in the "\ea games\harry potter and the chamber of
secrets\system" folder. Scroll down to the end of the file to find
the following text.

[HGame.Harry]
bInvertBroomPitch=False
bAutoCenterCamera=True
bMoveWhileCasting=True
bAutoQuaff=True
fDamageMultiplier_Easy=1.2
fDamageMultiplier_Medium=2.0
fDamageMultiplier_Hard=3.0

You can change the values of "fDamageMultiplier_Easy",
"fDamageMultiplier_Medium" or "fDamageMultiplier_Hard" (depending on
the level you have selected) to 0.1 to get less damage.


Easy Bertie Blotts Every Flavor Beans:
--------------------------------------
When you exit of the Gryffindor Tower notice the object in the corner.
Hit it with Flipendo and three Beans will appear. Go around the corner
and walk at least three steps away. Return and cast Flipendo again to
get three more Beans. Repeat this to get as many Beans as needed.

Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through the
rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives
1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans.

At the beginning at Ron's house is a tool chest in their barn. Every time
it moves on its own means that you can shoot it with Flapendo to get more
beans.

When you go outside of Hogwart's, go to the tree where you walk through a
long hallway and Flapendo it to get as many Beans as needed.


Easy Wizard Cards:
------------------
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards.

Go Neville's games, especially Broom Racing, to get Wizard Cards.
Note: You will have to pay Beans to participate in Broom Racing and Gnome
Tossing, Gnome Dunking is free.

In Ron's barn at the very beginning is a card on top of the rafters.
To get it, you need to climb the chicken coop outside.


Easy points:
------------
In the Chamber Of Secrets, destroy paintings on the wall. You will open
the painting and get 100 points for Gryffindor.

After returning from the Whomping Willow, head deep to your right when
Professor Snape finishes scolding you. There, in a corner, you will find
your first Notice Board Item. You can return it to the Notice Board before
or after you go to the Restroom Shop the Weasley's set up, earning you the
very first 10 points in the game, and possibly a Wizards Card.


Easy Sickles:
-------------
Once you have collected your Standard Book of Spells (Grade 2) in Diagon
Alley, you can cast Flipendo to break barrels and uncover Sickles that you
can use to buy items such as Stink Pellets at Gambol and Japes.


Easy duel win:
--------------
First use Expellmarias until the orange ball is giant. When it is in the
air heading for your opponent, use Diffindo before it hits so they cannot
move away in time. Note: This may not always work.


Sneaking around at night:
-------------------------
When sneaking around at night, you need to get by many of the prefects.
When you need to get by them, simply crawl under the bookcase to the left
of the portrait that leads to the Griffondore common room. It leads through
a secret passage that takes you to the fourth floor.

When sneaking around and you do not want to walk slowly, you can use various
objects and spells to distract the prefects. Stink Pellets are not too reliable,
but the non-explodable luminous balloons work well. As for spells, try Flapendo.


Avoiding ghosts:
----------------
When you do not want to be hit by ghosts and lose all your items (Balloons,
Beans, and sometimes Stink Pellets) just stand on the ledge until the specter
nears you. Tap the controls so that you will fall and catch the ledge. When
you are hanging, they cannot hit you and cause your items to go flying.

Another way to avoid the ghosts and keep from losing your collected items is
to use Lumos. Hold Down to maximize the spell. The ghosts will not hit you when
the light is on. Sometimes this requires careful timing because you are trying
to search and collect items at the same time.


Escaping the Slytherins:
------------------------
When you are in the Slytherin common room and need to get out, hide behind the
pillar on the right side and wait for the girl to pass. Next, go into the room
on your left and stay behind the door. The girl will return and look around.
She will not see you. After she walks away, run and jump to avoid being captured.
As soon as you exit the room, go to your left. Once there, start running to the
door to avoid being captured. This may take a few attempts, as there are many
people waiting by the door. Run very fast instead of creeping there -- the
Slytherins do not catch on very quickly that you are there.


Deduct points from Slytherin:
-----------------------------
When Hermione changes you into Goyle, go out at night and try to get caught
by the Prefects (the people that patrol the halls). When you do, Slytherin
will get 5 house points deducted. You may repeat this process a few times,
but after awhile this will stop.


Expelliarmus Challenge:
-----------------------
Use your spell that cuts down tapestries and ropes on the spiked ball.
Walk up close to the edge and hold your trigger button, charge up for a
half second and cast. Note: If you throw the imps into the fiery pits,
they will die and you do not have to worry about them. Likewise, if you
throw them all away you cannot put them into the cages to get out; but when
all are indeed gone, they respawn from that hatch in the wall at the first ramp.


Professor Flitwick's Incedio Challenge:
---------------------------------------
Once you get the Incedio Spell, return to the main room and make sure the two
pillars are down. Go into one of them and switch the flame direction so that
the flames are both are on one side of the room. On the other side, use Incedio
to light the pigs and Flapendo to point them up to lift the platform; then again
on the other one. Run quickly to the switch by the exit. If suc