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Lord Of The Rings - The Battle for Middle-Earth 2 - PC

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Hints:
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Ring Heroes:
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Every map in skirmish or multi-player mode has Gollum cloaked on it. When you find
Gollum, kill him and you will get the ring. Take it back to your fortress and have
the troop that is carrying the ring enter the fortress in order to recruit a Ring
Hero for 9,000 resources. Your Ring Hero uses no command points. Men, Elves and
Dwarves can recruit Galadriel. Mordor, Isengard, and Goblins can recruit Sauron.
The easiest way to get the ring is to let an enemy find Gollum then kill them after
they obtain the ring. The only way to stop them before they reach their base is to
chase them down with a mounted unit, have a created hero teleport into their path,
or to summon allies into their path using a power.


Defeating large groups of enemies:
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Have a lot of defensive structures in your base and teleport the opponents to your
base. The towers should kill the enemies before they can do much damage. The Convert
spell will also work, because they are free men.


Defeating Giant Trolls with ease:
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It is always a good tactic to create a custom hero with a lot of power (Say about at
least a level of 15).Not only will you be able to defeat those giant trolls or summoned
balrog's with ease,You will also be able to defeat other hero's in no time.
I find this a great way in defeating my opponents.


Grey Havens:
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Start at the bottom-most part. Build as many resource collectors as possible. Then,
capture the Shipright. Get Builders to build Wall Hubs where the Cave Trolls lair
is found (kill it first). Build a wall. Then, build units and an upgrade structure.
Get your units upgraded as much as possible. Put some by the wall to defend it. Send
the rest to the Shipright. Build the number of transports needed. Put the units by
the Shipright onto the transports. Send the transports to the enemy camp. Optionally,
split your units up and surround the camp. Destroy all the structures except for the
fortress. Finally, destroy the fortress.


General strategies:
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* Do not just rush your opponent's territory. Either send in a camo capable unit or
a very cheap, weak unit such as Orc Warriers. Scope out your opponent's base before
attacking with stronger units.

* When attacking, use melee soldiers so attack buildings and use Bowmen and Cavalry
on enemy units.


The Shire:
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The third level of the Evil campaign is a mission where you must capture the Shire.
This mission is very easy up to a point. Play the mission until you must build a base
in the Eastfarthing. Build a base with two of each building (including Fortresses).
Also, build at least ten Sentry Towers. Upgrade your Fortress to the maximum and build
all your Fortress expansions as Mountain Giants. Stay in your base and repel all
Dunedain attacks until you have killed all them all. You will be notified when all
Dunedain have perished. When you reach the part where you must destroy the three
remaining Seats of Power, only send one Goblin horde to destroy them, as there is
literally no resistance with the Dunedain defeated. Do not destroy the Seat of Power
in the bottom-left corner of the mini-map. At this point, build a large army with at
least 750 command points available. Buy all available upgrades for your Goblins.
Send all your units to the large, grassy field at the bottom-left corner of the
mini-map, just south of the last remaining Seat of Power. Destroy the last remaining
Seat of Power with as little units as possible, then retreat a short distance to the
north. You must do this because a volley of arrows will kill many goblins if you
remain in that grassy field. After a few seconds, quickly return to the grassy field
and a large army from Isengard will emerge, led by Grima Wormtoungue. Fight this army
until only two Goblin hordes remain in your forces. Send these troops to your base,
and build as many Goblin hordes as quickly as possible. In a very short time the army
will attack your base. Do not try to defend any other buildings besides one Goblin
cave and your Fortress. Uruk-Hai will lay waste to your forces in a short time, but
your fully upgraded fortress should hold them back while you construct more Goblin
hordes. After awhile of relentless Uruk-Hai attacks, the flow of enemies should stop.
At this time, re-build your base and construct a large army. Lead this army into the
Isengard base and kill Grima. This part of the level is very difficult, as the
Ballista will quickly destroy your units. Destroying the Ballista first is recommended.


Postern Gates:
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When building a wall around your base in Skirmish mode, never put in gates. Always put
in Postern Gates. A Postern Gate is a small door in a wall that allows allies to pass
through, but not enemies. It is invisible to the enemy, making passing through a wall
virtually undetectable, and allies can pass through a Postern Gates as fast as they
would pass through a regular gate.


Glitch: Hero power transfer:
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Use the following trick to give a hero any power(s) desired, but it requires some time
and a lot of patience. First, make a hero with no powers then a second hero with the
power desired (for example, an elf hero with Healing). Then, stack them together on the
playfield. Click on the hero with the single power. Go to the "Powers" menu. When you
click "Customize", immediately press the quick switch key to your hero with no powers.
When you enter the powers menu, the "hero" using the powers from the power menu will be
the hero with no powers. Next, click on the blank unit portrait (the picture of power
will not be there) where the desired power is located and re-select it. You can now
make other heroes with the desired powers you want and put them on your new glitched
hero.
Note: You cannot "pull" multiple powers from the valid hero unit; you will still need
to add them one by one to the glitched unit.


Glitch: Invincible Troll:
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Kill a Troll while it is still coming out of the Troll Cage. It will be invincible.
It will freeze where it is, and you will still be able to shoot at it. You can still
gain power points from shooting it. Eventually, it will unfreeze and attack any enemies.


Glitch: Unlimited health for elves:
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Create an elf hero with self-heal. You can get no recharge time on it. When you want to
click on it, do so but immediately move to another location. It will not recharge. You
can do this as many times as desired.


Glitch: Dol Guldur: Reveal entire map permanently:
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First, you must have played the map in Skirmish mode to get the feel of it. Play it at
least three times and memorize the locations. When you start the level in the Good
campaign, you must have the Tom Bombadil power and Elrond's Farsight power. Use Elrond's
power and eyeball the Dark Shroud to find the middle section of Dol Guldur (the part
with the fortress in it). Note: You can see the texture of the terrain as you move the
the Farsight power's pointer. Once you have successfully revealed the fortress area,
summon Tom Bombadil just in front of the fortress. Once he is in, the shroud should
disappear permanently with no fog of war. You can see exactly what the enemy is doing
at the moment. You can use Bombard, Flood, Earthquake, or Sunlight, to attack enemy
units and buildings, and when they are weakened, launch the assault with your army.


Easy experien