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Easy bonus items:
-----------------



Destroy all the enemies except one. Keep that enemy alive and avoid it until the bonus
item appears, then collect it.


Weapons:
--------
Save ur money(GP) until you become sergeant or staff sergeant. Once u become the
following ranks u will get bonus GP:

Private : 10,000 GP
Sergeant : 20,000 GP
Staff-Sergeant : 30,000 GP

When you become staff sergeant you should have about...115,000 GP
total now the weapons you should buy are listed below, they are the
best guns in da game:

Best Sniper: AWM Price: 56,000 GP
Best Machine-Gun: M60 Price: 49,000 GP
Best Rifle: AK-47 or SCAR Price:45,000 GP (each)
Best SMG: MP7 or MP5 Price: 32,000-40,000 GP
Best Shotgun: Spas 12 Price: 42,000 GP
Best Pistol: Desert Eagle or Anaconda Price: 25,000-38,000 GP
Best Scopable Rifle: G36K Price: 48,000 GP


Ghost Mode:
-----------
1. Turn your gamma to 100% (This helps you see ghosts better).
2. Use headphones (can help hear ghost breathing a lot better, therfore enabeling you
to find ghosts when their standing still)
3. Have a fast gun (Once a ghost is found you need to kill'em..QUICK!
Use SMGs like UZI, MP7, MP5, or P90).

-=Dealing with noob ghosts=-
Problem 1. Noob ghosts will usually stand still and wait for people to pass, then they
strike.

Solution: Take out your knife run in circles while stabbing (do this near
areas ghosts might like to hide-like corners). Once ghost is found keep
jumping back and switch to gun and kill him.

Note: Noob Ghosts might charge-they dont jump MUCH-EASY KILL

-=Dealing with Advanced Ghosts=-
Problem: Advanced Ghosts know how to maneuver while attacking
Solution: when an Advanced Ghost is attacking you he will jump..ALOT!
(SO ANNOYING) to counter it you will have to play along try jumping as
well-dont waste 20-40 bullets on 1 ghost- spray when they jump and burst
when they run.


Tips:
-----


Best rifle: M4A1[AK 47 is too shaky] best machine gun:AN94 best sniper: AWM best SMG:
MP7 best shotgun: SPAS 12 best pistol: anaconda or desert eagle best scopable rifle:
XM8 and when you want to kill tons of people do not hold the right mouse button click
it once and twice.


General Tips
------------
For fast switching hit ~,1,2,3 to highlight characters 1 always highlights David, 2
and 3 highlight whoever you choosed as your 2nd and 3rd character.
~ highlights all of them, your active character is the last you choosed.

To have your men be better at fighting themselves, highlight them all then ctrl-click
their target. This way they won't be standing still and vuln. to attack.

For fast switching of weapons use 7,8,9,0.
7: last sword used
8: last orb/magical weapon used
9: last projectile weapon used
0: last shield used

using this method you can have someone versatile such as David have both a spell and
a weapon at the same time. I.E. switch from his weapons to the ice orb, walk into
your next room. Have him use the attack from far away and then quickly hit 7,0 for
close range combat. This works good with Sekune use 7,0 for close range and 9 for
long range.


Magic(Orb) Levels
-----------------
F1 switches the level of current orb to 1
F2 switches the level of current orb to 2
F3 switches the level of current orb to 3
F5 switches the spell icon level to x1
F6 switches the spell icon level to x3
F7 switches the spell icon level to x5
F8 switches the spell icon level to infinity

Note: You need to have the particular magic level before you can switch to it. If
your ice magic level is at 2, obviously you can't switch it to 3. The level of your
magic increases when you use it for a number of times against the enemy.


Special Attacks
---------------
Unlike most items, special attacks are NOT shared between characters ('mana wise'
at least). When you pick up a special move each character has access to it and,
each character can use it at the same time.Which means if you have the falcon spell
and your up against a boss you can make sure each character is using it as his or
her special move and as soon as you use it you can switch characters and use theirs.
Also specials move regenerate on their own like magic weapons. You can use ALL your
special moves before any of them regenerate. To use a special move hold CTRL then
the LEFT MOUSE BUTTON and do not move the mouse in any direction. In about a second
it will perform the special move. You can also perform Special Attacks with your
magical orbs. Select one of the magical orbs and press A. This attack is very
powerful and has a large ground coverage, however, it also uses alot more mana that
a regular magic attack. Your character will perform different attack base on the
level of the magic.


One last thing
--------------
I (aWG) had some trouble with the game by simply MISSING items that I should have
picked up but couldn't see either due to someone stepping on it or just having the
item fall behind another structure. To make sure you have picked up everything
vital after a fight, click and drag the right mouse button over the battle area
and your active character will run and pick up all the items within the highlight.


Hidden Chests
--------------
You need to equip yourself with Amulet of Seeing before you can see them.

* When you are in the barracks, use the right exit and there will be one
behind some trees.
* In the ice caves. The second "room" (with the lantern hanging from the ceiling).
* In the room where you found the amulet of seeing in the glass palace (where you
needed the diamond key.
* The area just before you meet Cane.
* In the caves. The treasure room next to the room where you met the potion-selling
guy for the first time.
* In the room with the telescope in the library.
* In the monastery. Where you found one chest, and there is another one in the main
hall where the stairs go up over the entrance door.
* In the spire where you have the intersection.
* In rain in a dead-end close to the bell you have to ring in order to open a gate.
From the bell-place this is located down, up, down (as you see it when you are
standing in each place).
* On the second floor of Reubens house.
* In Rain, a half-open gate on a long street in lower Rain (two scenes from Othias'
Tower) Near unopening gate in Rain (close to the door to Lower Rain)
* In Rain, sewers. Room with bridge and crane.
* In Rain, chains. Small room under stairs.
* In Rain, great Chain. (where you killed Fuge)
* In Rain, sewers. Area behind the Rusted Key gate.
* In Deadgate, room with two portals.
* In Metalon, next room from where you got Anelectus.
* In Metalon, room behind Halfmoon key door.


--- Start ---
This walkthrough starts at the point where you meet the rebels at the camp. Talk
to the people on the far left, they'll teach you a special move. Now pickup the torch
by the fire.


Quest for the Telescope
-----------------------
1.Head toward the caves (down and right from the camp). Use the torch in your
backpack before entering.

2.You'll fight your way until the gold imp asks for help. Spare his life and he'll
lead you to a treasure where you will resupply, however he will drink a potion and
you will have to fight him. If you use the web of death on him then continue to
hit him you'll get bonus points of damage. Keep close to him.

3.Keep fighting until you reach another save point, then take out the ice wand cuz
its the best against the boss.

4.When fighting the boss.. run behind the rock that is split in half. Use the
backwards/spinning attack to kill the people behind you.