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Bet On Soldier - Blood of Sahara - PC

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Cheats:
=======

Important Notes:
=x=x=x=x=x=x=x=

Before Editing the file:
1. Please make a backup of the file you are going to modify.

When Editing the File
1. Use the "TAB" Key to make a large distance (Not "SPACE")

For Example:
------------
Wrong
MaxAmmo = 800,

Right
MaxAmmo = 800,
In the Wrong type I have used the space key 8 Times, but this is wrong. In Right type
I have used the TAB key one time
-------------------------------------------------------------------------------------

Open the file "Globals.lua" with notepad located in
Blood of Sahara\mods\Bos_AddOn1\Script Folder

Edit the file to activate the cheat function

Increase Player Life to 9999
============================
Replace g_nPlayerLife = 1000
with g_nPlayerLife = 9999

God Mode
========
Replace SetGodMode(GetCharacterID("Player"),false)
with SetGodMode(GetCharacterID("Player"),true)

Increase Mercenary life
=======================
Replace g_nMercenaryLife = 600
with g_nMercenaryLife = 999

Mercenary 1 God Mode
==================
Replace SetGodMode(_idMerc[0],false)
with SetGodMode(_idMerc[0],true)

Mercenary 2 God Mode
====================
Replace SetGodMode(_idMerc[1],false)
with SetGodMode(_idMerc[1],true)

Add Money For Picking
=====================
Replace AddPlayerMoney(150.0)
with AddPlayerMoney(15000.0)


Weapon Modifications:
=====================
You can modify your weapons by opening the files located in the
Blood of Sahara\mods\Bos_AddOn1\Tuning\solo\weapons folder

Recieve money for buying weapons
==========================================
Replace Price = 5000
with Price = -5000

Note: If you set the weapon prices to negative value, you'll get
money instead of spending it. Enjoy!

There will be categories of weapons
For Example, all SMG's configurations are located in the "smg.cfg" file


Disable Crosshair's movement (More Accuracy)
============================================
Set Original values to these values

Handiness = 0.0,
MaxRandomAccuracy = 0.0,
CrouchAccuracyLeft = 0.0,
CrouchRecoilLeft = 0.0,
RandomAccuracyDecreaseFactor = 0.0,

ImpulseForceOnFireV1 = 0.0,
RandomAccuracyV1 = 0.0,
RandomAccuracyIncreaseFactorV1 = 0.0,
ImpulseYawHalfV1 = 0.0,
ImpulsePitchV1 = 0.0,

Note: If the weapon has second view, you should see this line:
SecondView = true,
If this line is written so "ImpulseForceOnFireV2" [without quotes("")]
should be also replaced.
Example:
ImpulseForceOnFireV2 = 0.0,
RandomAccuracyV2 = 0.0,
RandomAccuracyIncreaseFactorV2 = 0.0,
ImpulseYawHalfV2 = 0.0,
ImpulsePitchV2 = 0.0,
Note: V2 Stands for Second View Settings


Set Rate of fire
================
Set Original Values to these values:
InitFireDurationV1 = 0.0,
FiringDurationV1 = 0.01,
ExitFireDurationV1 = 0.0,
Note: The numeric value is similar to duration. For example the values above
Means that the total time taken by firing one bullet is 0.01 (0.0+ 0.01+ 0.0)


Decrease the Reload time (Faster Reload)
========================================
Set Original values to these values:
ReloadInitTime = 0.0,
ReloadTime = 0.3,
ReloadExitTime = 0.0,
Note: These values are equal to reloading duration. If you set all of the values above to 0.0
you will reload your weapon very fast (less than 1 sec)


Increase Magazines and thier capacity
=====================================
Replace original values with these values:
MaxAmmo = 800,
MaxMagazines = 50,


Automatic Firing mode
=====================
Replace
RepeatMode = "SINGLE",
with
RepeatMode = "AUTO",


Fire Rockets From other weapons
===============================
Replace
Projectile = "Type",
with
Projectile = "Projectile_CARE_Rocket",

Note: Every weapon has it's special Projectile types. You will see different types of
projectiles in each weapon. If you want to replace one weapons projectile, you have
to see the other projectile Types.
SMG FKG 1978 has "Projectile_Champion_BulletSMG_B" Type bullets.


Run When Firing Weapons (Disable Walking when Firing)
=====================================================
Replace
ForceWalkWhenFiring = false,
With
ForceWalkWhenFiring = true,
Note: This feature is avaliable in several weapons.


Mission Modifications
=====================
Open the file "missions.cfg" with notepad located in
Blood of Sahara\mods\Bos_AddOn1\Tuning\solo folder

Edit the file to activate the cheat function


Recieve extra money for missions (payment)
==========================================
Replace Payment_Easy = 8500.0,
Payment_Normal = 6800.0,
Payment_Hard = 6800.0,
with Payment_Easy = 850000.0,
Payment_Normal = 680000.0,
Payment_Hard = 680000.0,


Unlock Armors
=============
You will see these lines in the file

-----------------------------------------
--- ::: ARMORS ::: ----------------------
-----------------------------------------
Armors =
{
"Light_Player",
"Heavy_Player",
},

These "Light_Player" and
"Heavy_Player" are armors and these names are
written in the
Blood of Sahara\mods\Bos_AddOn1\Tuning\solo\Armors folder
For example Armor_light_player, Armor_Heavy_Player

Note: In every armor name in "missions.cfg", Light_Player is used instead
of Armor_light_player. This means that the first word like weapon_
,

Armor_ etc. will be removed in missions.cfg except projectile_

Armor Types
-----------

Light_Player ----- Light Armor
Heavy_Player ----- Heavy Armor
Exo_Player ----- R-Solid 5600

Note: More Armor types are written in the "armors.cfg" file like Resistant,
Syndicate etc.

Here is an example of my editing of missions.cfg file
-----------------------------------------
--- ::: ARMORS ::: ----------------------
-----------------------------------------
Armors =
{
"Light_Player",
"Heavy_Player",
"Exo_Player",
},


Unlock Shields
==============
Open the file "shield.cfg" in the Blood of Sahara\mods\Bos_AddOn1
\Tuning\Solo\Weapons folder

You should see various types of shield names written there.

Example Weapon_Shield_Light_Player

You can use these shield names to unlock shields.

Just type the shield name in the "missions.cfg" file.
Here is an example:
-----------------------------------------
--- ::: WEAPONS ::: ---------------------
-----------------------------------------
Weapons =
{

----------------------------------- Melee
"roto_Blade_A",
"roto_Blade_B1",
"roto_Blade_B2",
------------------------------ One Handed
"Gun_A1",
"Gun_A2",
"Gun_A3",
"Gun_B1",
"SMG_A1",
"SMG_A2",
"SMG_A3",
"SMG_B",
"Pump_A",
"Pump_B",
----------------------------------- Rifle
"Assault_A2",
"Assault_A3",
"Assault_B1",
"Assault_B2",
"Assault_B3",
"COM_A2",
"COM_B1",
"COM_B2",
"COM_B3",
"Snipe