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Civilization 4 - PC

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Cheat dialog:
-------------


Go to the Civ4 game directory and open "Civ4Config". Go to line:
CheatCode = 0 and change it to CheatCode = chipotle

That will enable the cheat-dialog by pressing [SHIFT]+T. From this dialog you
can alter amount of Gold and level of technology for players in the game.


HexCheat:
---------


Go to the Civ4 game directory and open "Civ4Config". Go to line:
CheatCode = 0 and change it to CheatCode = chipotle

Open up a game and hit the "~". The console will open and type in "help". A list of
all the cheats will appear.
Heres an example of using a cheat: Player.setGold 0 100000


Use a text editor to edit the "civ4config" file in the game folder. Change the
"CheatCode = 0" line to "CheatCode = chipotle". Press ~ during game play to display
the console window. Enter one of the following codes to activate the cheat function.

Result Code
---------------------------------------------------------------------------------------
Display all console window codes - help
Stop music - Sound.noMusic
Reload audio scripts - Sound.reload
Stop Soundscape from playing - Sound.stopSoundScape
Play sound - AS2D, AS3D, ASSS - Sound.play string [filename]
Finds entities with black emissivity - Graphics.FindBlackPlotsAndCities
Hide attachables - Graphics.HideAttachables
Force light update on all entities - Graphics.ForceLightingUpdate
Rebuild terrain and lighting - Graphics.ReBuildTerrain
Set Hill scale - Graphics.SetHillScale [floating number]
Set Peak scale - Graphics.SetPeakScale [floating number]
Set water plane height - Graphics.setWaterHeight [floating number]
Set render depth for quad tree - Graphics.quadTreeDepth [integer]
Toggle water - Graphics.toggleWater
Display terrain - Graphics.displayTerrain bool bOn
Toggle grids - Graphics.toggleGridMode
Dump texture palette - Graphics.showTexturePalette
Set texturing - Graphics.setTextureMode bool bOn
Set wireframe - Graphics.setWireframe bool bOn
Morph the globeview count times. - Profile.morphGlobe [integer]
Rebuild city indicated number of times - Profile.rebuildCity [x coordinate],
[y coordinate], [integer]
Rebuild plot indicated number of times - Profile.rebuildPlot [x coordinate],
[y coordinate], [integer]
Dump animation information to debugging window - Profile.dumpAnimLog
Set minimum time to capture spikes; set to 0
to disable spikelock - Profile.setSpikeThreshold [milliseconds]
Dump console command history Console.History
Writes HTML documentation for the current
console commands - Console.CreateDocumentation [filename]
Clear the console - Console.Clear
Display current logging status - Log.status
Toggle logging - Log.toggle
Clear the log file - Log.clear
Erase units and cities from map - Map.empty
Fill map with units and cities for performance
testing - Map.fill
Replot Goodies - Map.generateGoodies
Replot Bonuses - Map.generateBonuses
Replot Features - Map.generateFeatures
Replot Rivers - Map.generateRivers
Erase Rivers, Features, Bonuses and Goodies - Map.eraseGameElements
Replace Rivers, Features, Bonuses and Goodie - Map.replaceGameElements
Change the active landscape info - Map.setActiveLandscapeID [landscape number]
Erase all plots - Map.erasePlots
Reload Game Text xml files - Xml.reloadGameText
Reload Civ4TerrainSettings.xml - Xml.reloadLandscapeInfo
Reload Civ4ArtDefines.xml - Xml.reloadArtDefines
Toggle output of texture loads/accesses
to debug output - Game.toggleTextureAccessInfo
Force AI to play for indicated number of turns - Game.AIPlay [integer]
Create sequences associated with the selected
unit - Game.createSelectedUnitKFs
Free sequences associated with the selected - Game.freeSelectedUnitKFs
Save WorldBuilder save description file - Game.saveWorldBuilderSave [filename]
Toggle Animation Test Tool - Game.toggleAnimationTest
Show GFC directory chooser - Game.gfcDirChooser
Show GFC file dlg window - Game.gfcfiledlg
Show GFC test popup - Game.testGFC [integer]
Show test popup - Game.testFont bool bEnable
Show the Python test popup - Game.testPythonPopup
Show test popup - Game.testPopup
Scroll to the bottom - Game.scrollBottom
Scroll to the top - Game.scrollTop
Clear the listbox below - Game.clear
Display the help popup - Game.helpScreen
Toggle debug mode - Game.toggleDebugMode
Debugging - Game.showWBPalette bool bCreate
Compute md5 checksum for directory tree - App.calcFolderChechsum [directory]
Set debugging value - App.setMooseDbg2 [integer]
Set debugging value - App.setMooseDbg1 [integer]
TGA full screen shot in .ScreenShot directory;
requires "AllowScreenShots=1" in ini. - App.takeFullScreenShot
TGA screen shot in .ScreenShot directory;
requires "AllowScreenShots=1" in ini. - App.takeScreenShot
Set maximum frame rate; 0 to disable - App.setMaxFrameRate [floating number]
Update existing value in the ini file - App.setIniFile [group key], [key], [value]
Crash game - App.crash
Return the application link time - App.getBuildTime
Test player unit iteration - Player.testUnitIter [integer]
Change players gold; 0 is active player - Player.changeGold [player number], [gold]
Set players gold; 0 is active player - Player.setGold [player number], [gold]


City editor:
------------
Highlight a city, then press [Ctrl] + [Alt] + Left Mouse Button.


Hint:
-----


When playing, and after activating the Game.toggleDebugMode cheat, if you press + the
technology that you were working towards will be finished.


Carrying out multiple tasks:
----------------------------
You can order your great persons to carry out multiple tasks the same way you can order
your workers by holding [Shift]. For example, you can order your great scientist to
join the city as a specialist ten times, get some techs, and finally build an academy
all that with only one scientist.